GDC: Consoles to mimic casual portals, predicts veteran
Speaking at a special ‘Industry Luminaries’ lunch at Game Developers Conference in San Francisco, Earthworm Jim creator and Shiny Entertainment founder David Perry has warned that the future of consoles as portals will see them suffer the same discoverability issues currently causing iPhone developers such difficulty.
MumboJumbo reveals new retail vouchers
MumboJumbo has announced a new range of digital download cards available to buy in US stores, including Wal-Mart, Best Buy and Target.
It will offer shoppers a ‘Casual Classics Assortment’ of games for under $5 each at Easter. This covers a range of casual genres with titles such as Ranch Rush, LUXOR King’s Collection, Jungo and Build-a-lot.
Speakers confirmed for mobile apps conference
Execs from Scoreloop, Gamesbrief, Shazam, Sky, AdMob and others to present at Monetising Mobile
OnLive ready for full US launch in June
Controversial games streaming service OnLive will launch in the US on June 17th backed by Arts, Ubisoft, Take-Two Interactive, THQ and Warner Bros. Interactive Entertainment.
MySpace plans to double games audience to 50m
A major overhaul of MySpace is in the offing – with games an important part of it – and the social network expects to double the number of users playing games on the site to 50m people in the months ahead.
Doodle Jump tops 3m iPhone downloads
Later today, Doodle Jump will become the first paid iPhone game to pass three million downloads, according to MobileCrunch. The game, which was developed by two-man team Lima Sky, has been a perennial chart-topper on the App Store, thanks to ferocious word-of-mouth buzz, regular updates and its 99-cent price.
Bigpoint reveals Battlestar Galactica title
A free-to-play Battlestar Galactica MMO has reportedly been announced by Bigpoint and a deal has been struck to see it appear on the SyFy website.
The game is part of the German developer’s plans to open an office in San Francisco and target American players.
GDC: Facebook ‘killer app’ has yet to be designed
While social games are booming online, the killer app of the genre, or “the Mario of Facebook” is still to be designed according to the site’s platform manager Gareth Davis.
GDC: Virtual worlds need better player contact, says Habbo Hotel designer
Speaking at today’s Game Developers Conference’s Social and Online Games Summit, the lead designer of Habbo hotel has suggested that virtual worlds are loosing out on an opportunity to welcome more users because of an ingrained blinkered focus on real time interaction.
GDC: Social gaming yet to realise potential
A panel of industry veterans at Game Developers Conference’s Social and Online Games Summit have agreed that the increasingly popular social gaming movement is still far from reaching its maximum audience potential.
